[13 May 2020]
Celebrating the launch of the vinyl edition of their explosive No Ball Games album, SPILT have simultaneously released the immersive audio version of their acclaimed debut LP.
With the limited edition vinyl run of the album now available on pre-order [link], the release of No Ball Games’ Binaural edition is a response to a growing volume of requests from the band’s accelerating fan base.
SPILT began the summer of 2019 with a string of intense releases of their innovative immersive tracks, including Sickly Fit EP and seven Binaural singles. Following that piledriver eight consecutive weeks of releases, the band has surrendered to popular demand and released the final six tracks to complete the immersively-mixed, binaural-only edition of the LP.
Mixed in Dolby Atmos, the tracks have been released across all digital platforms for fans to enjoy the full album with headphones while staying at home. For those with larger set-ups and speaker arrays, SPILT have made their full album available to download in Dolby Atmos format from their merchandise platform, Amplifyd.
Alongside the release of their first full immersive album, SPILT has also announced the release of their highly anticipated merchandise line on Amplifyd, where the limited run of their No Ball Games Vinyl album has been made available to purchase, featuring all 13 tracks. Fans can now buy this and a selection of No Ball Games memorabilia through their online shop.
The partnership between Jacaranda Records and Amplifyd has kicked off with the Liverpool-based record label becoming the first UK music business to offer Immersive or 3D Audio downloads direct to fans, with the opening tranche of tracks in both Dolby Atmos and Binaural formats made available for download exclusively on Amplifyd’s platform this week.
Merchandise shop: https://amplifydmusic.com/experience/spilt
Listen to No Ball Games (Binaural) now [Wear Headphones][Link]
NO BALL GAMES was performed by SPILT, and written by Morgan Molyneux, Ronald Ayres & Josh Cunningham.
Immersive Mix Producer: mrmmr
Immersive Mix engineering & mixing by James Kershaw
Stereo Mix production, engineering & mixing by Jonathan Tringham, Morgan Molyneux, Bill Ryder-Jones & Chris Taylor
From Immersive-first Label Jacaranda Records, specialists in spatial audio, the NO BALL GAMES binaural master provides anyone using a set of standard headphones a three-dimensional audio experience – and richer stereo for anyone using speakers. The track is available to stream or download via Spotify, Apple Music, Amazon and all major streaming services.
Mo Molyneux (Vocals/Guitar)
Ron Ayres (Bass)
Josh Cunningham (Drums)
About Jacaranda Records
Jacaranda Records is a reimagined record label driven by immersive audio, with a street network of live music venues and record stores in the heart of Liverpool – The UK’s music city.
Working with a wide international coalition of musicians, producers, managers and audio visual experts, the label provides a disruptive antidote to the traditional music industry ethos, forging new approaches to music creation, manufacture, promotion and distribution that leave control and revenues firmly in the hands of our artists.
We provide developing and established artists with a range of creative, technical and monetization services while preserving their full mechanical, publishing and IP rights. Artist focused, forward-thinking and expert in deploying innovative technologies and techniques through every stage of the recording, release, distribution and commercialisation cycles, the label works with a diverse range of creatives and performers to maximise the impact and returns for their work, all the while re-imagining, re-inventing and re-defining what impact and return means.
The latest evolution of the brand that launched The Beatles, Jacaranda Records is taking the soul of an organisation built on launching talent in a City where music is in its DNA, and forging a new path to support and build on the breadth of talent that walks its streets – all with an attitude and vision befitting its people and the global audiences who care about music.